// Include files
#include "Unit.h"

// Destructor
Unit::~Unit()
{
}

Ogre::String Unit::getName()
{
	return mName;
}

int Unit::getId()
{
	return mId;
}

int Unit::getLevel()
{
	return mLevel;
}

int Unit::getClass()
{
	return mClass;
}

Ogre::String Unit::getModel()
{
	return mModel;
}

int Unit::getGender()
{
	return mGender;
}

int Unit::getMaxHealth()
{
	return mCurrentHealth;
}

int Unit::getCurrentHealth()
{
	return mMaxHealth;
}